Problem:
Create a GUI-based java application that prints colored lines randomly.< br />< br />
Output:
Solution:
//*******************MyLine.java********************/ import java.awt.Color; import java.awt.Graphics; public class MyLine { private int x1,x2,y1,y2; private Color myColor; public MyLine(int x1, int x2, int y1, int y2, Color myColor) { this.x1 = x1; this.x2 = x2; this.y1 = y1; this.y2 = y2; this.myColor = myColor; } public void draw(Graphics g) { g.setColor(myColor); g.drawLine(x1, y1, x2, y2); } } //********************RandomShapesFrame.java**********/ import javax.swing.JFrame; public class RandomShapesFrame { public static void main(String[] args) { JFrame frame = new JFrame("Polygons"); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.getContentPane().add(new RandomShapesPanel()); frame.pack(); frame.setVisible(true); } } //******************RandomShapesPanel.java**********/ import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics; import java.util.Random; import javax.swing.JPanel; public class RandomShapesPanel extends JPanel { private MyLine[] lines; private Random rnd = new Random(); public RandomShapesPanel() { lines = new MyLine[5 + rnd.nextInt(5)]; //between 5 & 9 lines. int x1, x2, y1, y2; Color myColor; for(int count=0; count < lines.length; count++) { x1 = rnd.nextInt(300); x2 = rnd.nextInt(300); y1 = rnd.nextInt(300); y2 = rnd.nextInt(300); myColor = new Color(rnd.nextInt(256),rnd.nextInt(256),rnd.nextInt(256)); lines[count] = new MyLine(x1,x2,y1,y2,myColor); } setBackground(Color.white); setPreferredSize(new Dimension(300,300)); } @Override protected void paintComponent(Graphics g) { super.paintComponent(g); for(MyLine line : lines) line.draw(g); } }
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